Aviation Information Technology (IT) Services Environment and Pollution

Playing Urban Mobility Tender

๐Ÿ›๏ธ EUROPEAN UNION
๐Ÿ“„ Tender ID: 499089142 ๐Ÿ“… Published: 08 Jan 2024

๐Ÿ“‹ Tender Overview

Funding
European
European Union
Duration
03/2023
-
02/2028
Status Ongoing
Geo-spatial type Urban
Total project cost โ‚ฌ1 494 405
EU Contribution โ‚ฌ1 494 405
Project Acronym COeXISTENCE
STRIA Roadmaps
Smart mobility and services (SMO)
Transport mode
Multimodal icon
Transport policies
Digitalisation

Transport sectors
Passenger transport, Freight transport
Call for proposal ERC-2022-STG
Link to CORDIS
CORDIS ID: 101075838
Background & Policy context
AI-driven technologies are ready to enter urban mobility. They promise relief to the notoriously congested transport systems in pursuing sustainability goals. Since AI already outperforms humans in the most complex games (chess and Go) it is likely to win the urban mobility games as well, outperforming us e.g. in: route choices (to arrive faster), mode choices (to reduce costs), pricing strategies and fleet management (to increase market shares and profits). Tempting us and policymakers to gradually hand over our decisions to intelligent machines.

Objectives
The consequences of this ongoing revolution are challenging to predict and largely unknown. While the abundance of previous studies proves the positive potential of AI in urban mobility (from autonomous vehicles via optimal routing up to fleet management), the negative impact is overlooked. Conversely, our scenario of interest is the machine-dominated urban mobility system, where (collective) decisions of machine intelligence improve system-wide performance, yet at the cost of humans, now facing e.g. longer travel times, greater monetary costs or being nudged to change natural travel habits into the optimal ones - desired by the machine-centred system.

Such scenarios, however, need to be discovered. To this end, COeXISTENCE embarks on the interdisciplinary expedition inside the virtual environment of urban mobility, where machines and humans play the game for limited resources. In the four pre-identified games I will explore the conflict scenarios, demonstrate them on reproducible case-studies, quantify with proposed measures and finally mitigate with a proposed multi-objective reinforcement learning framework, where machines learn to mitigate conflicts while simultaneously reaching their inherently selfish objectives.

Reaching the projects' objectives will be ground-breaking when new phenomena are discovered and lead to breakthrough when they are mitigated pushing the system towards the synergy of COeXISTENCE.

๐Ÿ” Key Information

๐Ÿ“„
Tender Reference No.
499089142
๐Ÿ“…
Publication Date
08 Jan 2024
๐Ÿ’ฐ
Estimated Value
N/A
๐ŸŒ
Sector
Aviation
๐Ÿ“…
Deadline
28 Feb 2028
๐Ÿ“
Notice Type
Projects
๐Ÿ“
Location
Belgium
๐Ÿ“‘
Contract Duration
4 Years 1 Month 20 Days

๐Ÿ“ Documents & Downloads

No documents found

๐Ÿท๏ธ CPV

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487
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๐Ÿงญ Quick Facts

Authority EUROPEAN UNION
Country Belgium
State / UT N/A
Tender Type Project Information
Currency N/A
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